Jump to content

first arch vis job


JonM
 Share

Recommended Posts

Hello all I have been into 3d for a while now and recently got the opportunity to freelance arch vis so I invested in vray...

 

Here is what I came up with so far. (no post production, rendered at this res)

floor6a.jpg

 

I was able to brighten it up in post and fix it up a little bit so I could send it off as a preliminary progress shot to the client, but I think it still needs a lot of work

 

I think my main concern is the actual space. These images will be shown to investors and people interested in the company, however the client is specific about getting it accurate, but I think that making the space bigger and nicer than it actually is a better way to go, is that something that is done often in the industry?

 

Also as far as technical issues go, how can I make the sunlight on the left lighten up the space more so I don't need such bright lights on the right?

 

Here are my settings:

http://jonmonaghan.com/stuff/settings1.gif

 

 

If you see any areas that need improvement please let me know. I greatly appreciate any advice :)

 

thank you for your time.

Link to comment
Share on other sites

Hey. This scene looks great! You have all the elements

 

Something that I have learned from Architectural Photography is that they often introduce a flash and other lighting into the room to boost that which is not there in reality. I would throw a Vray light plane behind your camera to imitate a flash.

 

I have very predictable results when I activate the no decay option and bring the multiplier down to .5 up to 1.5. You may or may not even need to recalculate the irrandiance map, if you are using one.

 

You may try a wide angle lens on your camera to make it look larger, this can be overdone and distort the image so use in moderation.

 

Looks Good!

 

Creasia

Link to comment
Share on other sites

There are many things you could fix with this.

- There's no contrast, image is basically flat

- The chair and love-seat models in the foreground are not realistic. Zuliban, a member in the Chaosgroup forums, provided great models for free. With a little digging you can probably find them floating around. They're the models shown in my loft rendering.

- Apply a camera modifier to straighten out the verticals.

Link to comment
Share on other sites

First arch vis job... and before this you've been working for ILM? :) Best "first" post I've ever seen. The lighting sets a great mood. I'd go for a bit more detail - e.g., the three corner beads of soffits and wall coming together wouldn't be the sharp, try a fillet, put a few more items on the bar, fix the UVW map and put some seams in there, put a detail where the glass meets the rug, etc.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...