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sandblasted glass


Lebjos
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Hi again,

 

Im making a model of some of my details, and am trying to get a sandblasted glass effect on my glass. The material i used is frosted, but I am going for a more milky white/irradescent white. Would the best way to achieve this be not making a glass and instead using a white color that is somewhat translucent and has a noise filter on it? Any tips would be greatly appreciated.

 

Josh

 

I just realised that I also have a problem with that wire mesh.... the black inbetween the wire is supposed to be clear... but I cant seem to get the black to go away =(

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Here's how I approach sandblasted glass. You have to take into consiteration a few things. 1- What side of the glass is sandblasted. The reason this is important, is because of the reflection. I am posting 2 examples: a-sandblasted on back side, b- sandblasted on front side. Notice the difference in reflections.

 

What I did is create a super basic vray material. For material-a, I just picked a diffuse color, and gave the reflection a value of like 23, 23, 23, and refraction about 126, 126, 126. In the refraction, I also gave it a glossiness value of 0.8, and checked affect shadows.

 

For material-b, I copied the same material and changed only the reflection. I just gave the reflection a glossiness value of 0.8.

 

Hope this helps. Good Luck.

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  • 3 years later...

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