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Vray light Splotches problem


josetolits
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Hmm...

 

Just a tip - I typically use:

Primary: Irradiance

Secondary: QMC (or photon map)

 

v-ray colour mapping: type: Expotentional

 

image sampling: adaptive subdivision (this way, it will 'concentrate' on the areas that need the detail and 'be less dense' on wide, open areas)

anti-alias filter: catmul it pretty good

 

v-ray irradiance map: hsph subdivisions: 50 (20 or 30 while you're testing, 50 for 'final' renders)

 

built-in presets: pick medium or high. The min and max rate defines the 'resolution' or how 'granular' the attention to detail is.

 

Just some ideas - I'm a noob, so take it with a grain of salt.

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Hi

 

I manage to follow Ur settings but still i wonder what

could be the causes of light dots as shown here:(

I'll appreciate any comments. I mange to render it for 18min

on high quality

 

Well, you could change FIXED to ADAPTIVE and that will probably save you some render time.

 

I dunno... it almost looks like you have some noise in the reflecting material..?

 

I'm still learning myself - let me know if you solve this problem.

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  • 2 weeks later...

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