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Free Models and Textures I am Sharing


vkirchner
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LOL, yes we are all getting rich with the sharecg web site, if you believe that then I have a few pieces of property I would like to sell you. :-) I have been working with the Crazybump demo to make a few normal maps, they look very nice and I have included them on many of the textures I supplied. But I did not receive any response from anybody on the displacement maps being a good thing or a bad thing, so I stopped the extra work on my part. The same way that I would try to include several textures in a group when I uploaded them, most other people upload the texture, the bump or opacity map is a another download. So it comes down to the amount of work required for the time I have available, but I am willing to try and give people what they want. Your vote is duly noted, but we need a few more to chime in also.

 

Regards

Vince

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Hi Vince,

As I said before, nice initiative.

I decided to share some textures too, starting with the little glass tile collection I made.

Here it goes:

 

Green Glass Tile

http://www.sharecg.com/v/5003/3d-and-2d-art/Glass-Tile---Green

 

Blue Glass Tile 1

http://www.sharecg.com/v/5004/3d-and-2d-art/Blue-glass-tile-1

 

Blue Glass Tile 2 - Dark Blue

http://www.sharecg.com/v/5006/3d-and-2d-art/Blue-glass-tile-2,-Dark-Blue

 

Blue Glass Tile 3 - Light Blue

http://www.sharecg.com/v/5007/3d-and-2d-art/Blue-glass-tile-3---Light-Blue

 

Orange Glass Tile

http://www.sharecg.com/v/5009/3d-and-2d-art/Orange-glass-tile

 

Yellow Glass Tile

http://www.sharecg.com/v/5010/3d-and-2d-art/Yellow-glass-tile

 

Glass tile bump

http://www.sharecg.com/v/5011/3d-and-2d-art/Glass-Tile-bump

 

 

I used this green tile and the bump in this image shown

If you people like it, I can share some woods that I made in Photoshop.

Cheers

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LOL, yes we are all getting rich with the sharecg web site, if you believe that then I have a few pieces of property I would like to sell you. :-) I have been working with the Crazybump demo to make a few normal maps, they look very nice and I have included them on many of the textures I supplied. But I did not receive any response from anybody on the displacement maps being a good thing or a bad thing, so I stopped the extra work on my part. The same way that I would try to include several textures in a group when I uploaded them, most other people upload the texture, the bump or opacity map is a another download. So it comes down to the amount of work required for the time I have available, but I am willing to try and give people what they want. Your vote is duly noted, but we need a few more to chime in also.

 

Regards

Vince

 

Point taken. I'd be interested to know about any returns from this. I have been thinking about collecting some of the high poly props I modeled for my scenes and seeing if anyone would be interested in them. When I have a few more high quality ones together I will give it a go :D

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No one seems interested in the Taco Bell, so I will just keep posting textures.

 

Ornamental Building Panel - 1024x512 JPG Tileable

 

Panel1-th200.jpg

 

http://www.sharecg.com/v/5754/texture/Ornamental-Building-Panel---1024x512-JPG-Tileable

 

 

 

Building Ornament-Color & Normal Texture 1024x1024

 

Panel2-th200.jpg

 

http://www.sharecg.com/v/5755/texture/Building-Ornament-Color-&-Normal-Texture-1024x1024

 

 

Decorative Window Trim - 2048x2048 Color&Normal

 

Panel3-th200.jpg

 

http://www.sharecg.com/v/5885/texture/Decorative-Window-Trim---2048x2048-Color&Normal

 

 

Decorative Panel Trim - 256x1024 Color&Normal

 

Panel4-th200.jpg

 

http://www.sharecg.com/v/5888/texture/Decorative-Panel-Trim---256x1024-Color&Normal

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Thanks for the comments on Taco Bell. :-))

 

I have used two programs in the past to make the normal maps, the first is the Nvidia plugin for Photoshop which I have since stopped using. The second is the Crazybump beta program which I will purchase as soon as it becomes commercially available. This program is very friendly, works quickly, and let you see a preview of the finished product. Another program that I loaded was XNormal which I tried to use a couple of times. My computer did not like it, and I found it more difficult to use than the Crazybump program. So I would rather pay for the Crazybump than fight the Nvidia or the Xnormal program.

 

As for high resolution to low, you can create a normal map using any image, but from what I know the high to low is entirely acceptable practice for a gaming workflow. So far I have not been able to make that leap, because I come from a Mechanical Engineering background I make everything exactly to the dimensions, low poly is not yet firmly rooted in my memory.

 

The textures are from a local building that has the entire front facade in brick and ornate trim, just a beautiful building to look at everytime I drive by. It is located 2 blocks from my house, so I see it quite a lot.

 

Regards

Vince :cool:

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Building Ornament#5 -Color & Normal Texture 1024x512

 

Panel5-th200.jpg

 

http://www.sharecg.com/v/6251/texture/Building-Ornament-Color-&-Normal-Texture-1024x512

 

 

Ornamental Building Panel #6 - 1024x1024 JPG Tileable

 

Panel6-th200.jpg

 

http://www.sharecg.com/v/6253/texture/Ornamental-Building-Panel-#6---1024x1024-JPG-Tile

 

 

Building Ornament #7 -Color & Normal Texture 1024x512

 

Panel7-th200.jpg

 

http://www.sharecg.com/v/6254/texture/Building-Ornament--Color-&-Normal-Texture-1024x512

 

 

Building Door Ornament #8 -Color,Trans,Normal Texture 2048x2855 JPG

 

Panel8-th200.jpg

 

http://www.sharecg.com/v/6255/texture/Ornate-Door-Color,Trans,Normal-Texture-2048x2855

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Enclosed are some very nice carved stone textures, the small images do not do them justice. Please give consideration to the textures as I believe them to be quite good, I left them almost full size so you could chop them up to make smaller textures if you like.

 

 

Ornamental Building Panel #9 - 512x2048 JPG Tileable

 

Panel9-th200.jpg

 

http://www.sharecg.com/v/6256/texture/Ornamental-Building-Panel-#9---512x2048-JPG

 

 

Ornate Panel #10 -Color & Normal Texture 512x3100

 

Panel10-th200.jpg

 

http://www.sharecg.com/v/6257/texture/Ornate-Panel-#10--Color-&-Normal-Texture-512x3100

 

 

Ornate Panel #11 -Color & Normal Texture 2048x256

 

Panel11-th200.jpg

 

http://www.sharecg.com/v/6259/texture/Ornate-Panel-#11--Color-&-Normal-Texture-2048x256

 

 

Ornate Panel #12 -Color & Normal Texture 1500x512

 

Panel12-th200.jpg

 

http://www.sharecg.com/v/6260/texture/Ornate-Panel-#12--Color-&-Normal-Texture-1500x512

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This is a little out of character for new buildings, but possibly someone wants this for backgrounds.

 

Rubble1 - (5)3264 x 2448 Textures of Demolition

 

DSCN4342-1-th200.jpg

 

http://www.sharecg.com/v/6000/texture/Rubble1---(5)3264-x-2448-Textures-of-Demolition

 

 

Rubble2 - (5)3264 x 2448 Textures of Demolition

 

DSCN4349-2-th200.jpg

 

http://www.sharecg.com/v/6003/texture/Rubble2---(5)3264-x-2448-Textures-of-Demolition

 

 

Rubble3 - (5)3264 x 2448 Textures of Demolition

 

DSCN4356-3-th200.jpg

 

http://www.sharecg.com/v/6007/texture/Rubble3---(5)3264-x-2448-Textures-of-Demolition

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I thought the ornament textures were sweet when I saw the building, I need to drive back and shoot some more, I ran out of time before I finished.

 

Here are a few more oldies when I cleaned the hard drive.

 

Panera Restaurant with Textures - DXF,LWO,OBJ

 

Panera-th200.jpg

 

http://www.sharecg.com/v/6634/3d-model/Panera-Restaurant---DXF,LWO,OBJ

 

 

Mountain Tunnel - DXF,LWO,OBJ,3DS

 

Tunnel1-th200.jpg

 

http://www.sharecg.com/v/6636/3d-model/Mountain-Tunnel---LWO,DXF,OBJ,3DS

 

 

Office Building with Textures - LWO,DXF,OBJ

 

Chennai-th200.jpg

 

http://www.sharecg.com/v/6638/3d-model/Office-Building-with-Textures---LWO,DXF,OBJ

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Construction Walls - (12) 1600x1200 JPG's

 

DSCN4443-th200.jpg

 

http://www.sharecg.com/v/7310/texture/Construction-Walls---(12)1600-x-1200-JPGs

 

 

Ornaments-Faces (2)2048x1296 Color & Normal JPG's

 

Panel13-th200.jpg

 

http://www.sharecg.com/v/7311/texture/Ornaments-Faces-(2)2048x1296-Color-&-Normal-JPGs

 

 

Decorative Trim - (2)Color & Normal Tile Textures

 

Panel18-th200.jpg

 

http://www.sharecg.com/v/7316/texture/Decorative-Trim---(2)Color-&-Normal-Tile-Textures

 

 

(3) Stone Trim Textures - Color & Normal

 

Panel15-th200.jpg

 

http://www.sharecg.com/v/7320/texture/(3)-Stone-Trim-Textures---Color-&-Normal

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  • 2 months later...

Recent additions to the free models, I hope you enjoy them.

 

Stadium Bleacher - LH Section - OBJ,3DS,LWO

 

Bleacher-lh-200.jpg

 

 

http://www.sharecg.com/v/14678/3d-model/Stadium-Bleacher---LH-Section---OBJ,3DS,LWO

 

Stadium Bleacher - CTR Section - OBJ, 3DS, and LWO

 

bleacher-ctr-200.jpg

 

http://www.sharecg.com/v/14679/3d-model/Stadium-Bleacher---CTR-Section---OBJ,-3DS,-and-LWO

 

 

Stadium Bleacher - RH Section - OBJ, 3DS, and LWO

 

bleacher-rh-200.jpg

 

http://www.sharecg.com/v/14681/3d-model/Stadium-Bleacher---RH-Section---OBJ,3DS,LWO

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