Jump to content

VRAY and Fog


lefks
 Share

Recommended Posts

Hey guys,

I am really stuck...I have an exterior scene. I am using HDR lighting and 1 omni light. It's a forest and I want to add mist or fog. I hate the way fog looks added as an effect to the environment. I tried adding volume light to the omni. It looks like crap. I heard maybe using the Z-Buffer...I am not sure how to use that. I also tried fire instead of fog under the helpers atmonspheric apparatus it looked better. Anybody have any suggestions. I am going for a atmospheric effect not so much a thick fog...

thanks

I'm using vray and 3d max

Link to comment
Share on other sites

I figured it out! I rendered the z-buffer and then masked in photoshop! It will need some work but I think this will be the best way in my case.

I have heard that I should stick with vray lights. Woudl you suggest I use a vray light in the shape of a sphere? It is a night scene and my light source is from a light bulb in the shed.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...