AFK_Matrix Posted May 10, 2007 Share Posted May 10, 2007 Hi, I have had this problem in previous version of Max and hoped this wouldn't happen in Max 9 but it has Ok basically I will be in the user type of viewport and using the rotate tool and sometimes my building will go at a funny angle. No matter how I rotate the model and get it right in one view, if i then rotate it it goes wonky again. Is there a way to reset just one viewports viewing? I have also tried merging my file with a completly new file and still the building is wonky in the User viewport. I have attached a picture of what I mean. This is really irritating. Link to comment Share on other sites More sharing options...
Koper Posted May 10, 2007 Share Posted May 10, 2007 i know this happens when in a camera view and pressing 'p for perspective view, so this probably also happens when going into user view. the way i deal with it is pressing alt-w, to show me all the views, then set them to 'front 'top 'left and 'camera > then in the top view just rotate so that you get into user view. you can also save views to jump back the them instantly Link to comment Share on other sites More sharing options...
AFK_Matrix Posted May 10, 2007 Author Share Posted May 10, 2007 Thanks AdriaaN, All sorted now much appreciated. Link to comment Share on other sites More sharing options...
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