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Why has my Viewport gone Wonky??


AFK_Matrix
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Hi,

 

I have had this problem in previous version of Max and hoped this wouldn't happen in Max 9 but it has :(

 

Ok basically I will be in the user type of viewport and using the rotate tool and sometimes my building will go at a funny angle. No matter how I rotate the model and get it right in one view, if i then rotate it it goes wonky again.

 

Is there a way to reset just one viewports viewing? I have also tried merging my file with a completly new file and still the building is wonky in the User viewport.

 

I have attached a picture of what I mean.

 

This is really irritating.

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i know this happens when in a camera view and pressing 'p for perspective view, so this probably also happens when going into user view.

 

the way i deal with it is pressing alt-w, to show me all the views, then set them to 'front 'top 'left and 'camera > then in the top view just rotate so that you get into user view.

 

you can also save views to jump back the them instantly

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