drvox Posted May 11, 2007 Share Posted May 11, 2007 Hi all, I'm having a problem applying the texture to the house walls. This is a file from autocad. I've done the uvwmap correctly and it isnt applying the concrete material that i selected. There is a box that I've created a box to check that everything is working fine. In the attached picture you can see what's the problem. Any help? King Regards Link to comment Share on other sites More sharing options...
drvox Posted May 11, 2007 Author Share Posted May 11, 2007 I also realised that the problem is with the bitmap. I apllyed a simple material with a bitmap. The box is ok and the house just got the blue colour of the bitmap, but it doesnt display the picture. I have the uvwmapping with the same values of the box (200cm*200cm*200cm). Thanks for any help. Link to comment Share on other sites More sharing options...
AFK_Matrix Posted May 11, 2007 Share Posted May 11, 2007 Hi, I know this may seem daft and you have probably done this but in the Material Editor have you clicked on the blue and white checked cube? Its called show map in viewport, that should be highlighted and that should make your bitmaps etc show up in your viewport. Link to comment Share on other sites More sharing options...
drvox Posted May 11, 2007 Author Share Posted May 11, 2007 Hi, Yes, as you can see the attached pict show the texture in the box and a strange thing in the house walls. seems a disotrced mapping, but when I change the uvwmapping coordinates it doesnt change anything. Thanks Link to comment Share on other sites More sharing options...
AFK_Matrix Posted May 11, 2007 Share Posted May 11, 2007 Sorry mate missunderstood what you meant Well not sure why its doing that tbh, only thing I can think of is to try and bind the model so you don't have the link in file manager. Can't see how thats gonna help but meh. Also post a pic of your material settings. Link to comment Share on other sites More sharing options...
Tommy L Posted May 11, 2007 Share Posted May 11, 2007 youve applied the uvw map in sub-object. If you go down the stack in the modifier panel, unclick Polygon, then go to the top again, the box mapping will work fine. Link to comment Share on other sites More sharing options...
drvox Posted May 12, 2007 Author Share Posted May 12, 2007 woow thanks a lot, that's it;) Now I just wonder if there's a way to select all faces with id1, id2,... so that i dont have to pick each one to apply the uvwmap. King Regards Link to comment Share on other sites More sharing options...
alikashan Posted May 19, 2007 Share Posted May 19, 2007 woow thanks a lot, that's it;) Now I just wonder if there's a way to select all faces with id1, id2,... so that i dont have to pick each one to apply the uvwmap. King Regards yeh you can just go down in the sub object menu. and there will be a box there just above smothing groups. saying SELECT BY ID. hopefully its what you were looking for. kind regards Link to comment Share on other sites More sharing options...
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