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a nice house...


pnhatton
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  • 2 weeks later...

Looking very reallistic, keep up the good work.

 

Other than what has been said allready. The mapping of the wall adjacent to the french doors looks different than the rest of the building.

 

In my opinion, maybe increasing the sun intensity and having some shadows cast onto the building itself from say a tree would really make the composition a little more interesting.

 

Joel

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Hmm i wouldnt be calling it "An amazingly realistic house" just yet;)

 

Lke the others said it needs some more contrast in the lighting and the textures look a bit blurry. make some displacement maps and do something about the grass in the foreground, it looks a bit repetitive. Good start though, it has a 'in game' feel.

 

O.T EDIT

ahhh I was wondering why you didnt put the images into the post, sharecg generates profit per view split 50/50 between the site and you based on advertising. Not a bad idea!

 

http://www.shareCG.com

read teh faq, looks like a good idea

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