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Matte material in V-ray


arquichido
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Hi guys!

Can anyone of you tell me how to make a total MATTE material for V-ray (I mean, with no bleedin')? ´cause I dropped down the glossiness and the reflect/refract interpolations, but the geometry assigned with that, it still bleeds with the color of adyacent objects.

Thanks

P.D. I also set the irradiance map to -3, -3 but it doesn't work anyway.

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I think its your secondary bounces bouncing light from one object into another.

 

You could cancel this effect by having 0 secondary bounces and then maybe up the primary bounces a bit.

 

I could be talking utter cr*p, but this is how I understand it.

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