arquichido Posted May 15, 2007 Share Posted May 15, 2007 Hi guys! Can anyone of you tell me how to make a total MATTE material for V-ray (I mean, with no bleedin')? ´cause I dropped down the glossiness and the reflect/refract interpolations, but the geometry assigned with that, it still bleeds with the color of adyacent objects. Thanks P.D. I also set the irradiance map to -3, -3 but it doesn't work anyway. Link to comment Share on other sites More sharing options...
trino Posted May 15, 2007 Share Posted May 15, 2007 turn off generate GI is the VrayProperties, right click for the matte object, i made a test and it seems to works, hope it helps. Link to comment Share on other sites More sharing options...
sterealkey Posted May 16, 2007 Share Posted May 16, 2007 I think its your secondary bounces bouncing light from one object into another. You could cancel this effect by having 0 secondary bounces and then maybe up the primary bounces a bit. I could be talking utter cr*p, but this is how I understand it. Link to comment Share on other sites More sharing options...
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