agolk2 Posted May 15, 2007 Share Posted May 15, 2007 Hey guys and gals, I'm challenging myself to create some 3d foliage for my CG arch scenes. This is the first one - a tree. Let me know what you think so far. Thanks, Golk Link to comment Share on other sites More sharing options...
Exellite Posted May 16, 2007 Share Posted May 16, 2007 need to work on the texture, its noticably tiled. Its looking good though. I like the ground too, what did you use for that? Link to comment Share on other sites More sharing options...
agolk2 Posted May 16, 2007 Author Share Posted May 16, 2007 I havent even started on the textures. Working more on modelling Got them from cgtextures.com and created my own displacement. Ill have an updated version soon. Link to comment Share on other sites More sharing options...
trino Posted May 16, 2007 Share Posted May 16, 2007 generally this kind of work will have a direct light, you should put a direct light and see how it goes, i say this because the intensity of the textures may change a lot when you put your lights, the textures look good and tiling thing already metioned, keep it up. Link to comment Share on other sites More sharing options...
agolk2 Posted May 16, 2007 Author Share Posted May 16, 2007 Here's an update....let me know what you think. Maybe I'll release the models to all the CGarchitect.com people after I'm done. Link to comment Share on other sites More sharing options...
Nic H Posted May 16, 2007 Share Posted May 16, 2007 textures look fine but the form doesnt look very natural. Are you using reference pics? I find it really hard to make up the way a tree grows and branches off without tracing a real one. Are you using edit poly? The way I did it was by drawing a heap of splines over a photo then extruding polys along those splines to get the main form, with the tapering and twist options in edit poly its quiet easy to quickly block out the tree, meshsmooth is very useful as well rather than getting bogged down smoothing by adding more polys. Chamfering verts and extrding from the subsequent polys is a good way to get the smaller tertiary branches Good luck anyway modelling trees aint easy! PFlow is the easiet way to do leaves once you get the hang of it. Link to comment Share on other sites More sharing options...
agolk2 Posted May 16, 2007 Author Share Posted May 16, 2007 I'm using reference pics but not as a reference in MAX, just to look at. Once I get all the branches on I'm sure we will be in business. Here's an update. Thanks for the comments so far. Link to comment Share on other sites More sharing options...
AFK_Matrix Posted May 16, 2007 Share Posted May 16, 2007 Nice branches mate they do look good. One thing I would say is that the trunk is too straight, it needs to have some bumps or make it less straight and more natural. Link to comment Share on other sites More sharing options...
Tommy L Posted May 16, 2007 Share Posted May 16, 2007 Looks great. How are you planning on doing the leaves? Modelling? Particle cloud? opacity maps? Link to comment Share on other sites More sharing options...
agolk2 Posted May 16, 2007 Author Share Posted May 16, 2007 Baby steps, Tom. Baby steps haha. We will figure out the leaves when I get to that point. Thanks for the comment. Link to comment Share on other sites More sharing options...
mahorela Posted May 17, 2007 Share Posted May 17, 2007 When I have done this kind of thing before, Opacity maps were the best solution for leaves. Using planes as a scatter compound object and then tweaking the rotation and scale of the instances was how I went about it. It's quite similar to the approach that the xfrog people take when creating their leaves. of course pines, palms etc are a different story. There will always be some planes which don't quite fit with the branches but you can always get rid of those. Link to comment Share on other sites More sharing options...
agolk2 Posted May 17, 2007 Author Share Posted May 17, 2007 Hey bob, been a long time since weve spoken. When I am done with this library I'll probably release it to the community so we can benefit from it and add to it Link to comment Share on other sites More sharing options...
mahorela Posted May 17, 2007 Share Posted May 17, 2007 nooooooo.......horde it when people ask you where you got your beautiful tree and plant models you can say; "THEY ARE NOT FOR SALE!!!!!!!!!!!!!!!!!!!!!!!!" LOL just joking.......your a generous guy Link to comment Share on other sites More sharing options...
Tommy L Posted May 30, 2007 Share Posted May 30, 2007 I'm using reference pics but not as a reference in MAX, just to look at. Once I get all the branches on I'm sure we will be in business. Here's an update. Thanks for the comments so far. Hello Andrew, hows the tree coming along? any chance i could pinch the model from you, not the leaves, just the branches and trunk? What would you like in exchange? Link to comment Share on other sites More sharing options...
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