Juliano Rocha Posted July 14, 2003 Share Posted July 14, 2003 Hi 3d people! Does anyone knows how to make a self iluminated material in vray?? i need a material wich is a kind of a light source, like a luminaire bulb. I tried a lot of configs in vray materials, but it did´nt work........ Any help will be usefull. Thank you very much. Juliano Rocha - Brasil Link to comment Share on other sites More sharing options...
Dynedain Posted July 15, 2003 Share Posted July 15, 2003 just use a standard max material w/ self illumination, vray will treat the self-illumination as a light source Link to comment Share on other sites More sharing options...
Dynedain Posted July 17, 2003 Share Posted July 17, 2003 err...viz material ....same thing Link to comment Share on other sites More sharing options...
renato Posted July 18, 2003 Share Posted July 18, 2003 Use a standard material with an output map in the self illum channel(with the color you like best) and raise the output level to 10, 20, etc. if you plan to use this geometry as the only light source, you should include a light in your scene with 0 intensity value. regards Link to comment Share on other sites More sharing options...
Juliano Rocha Posted July 18, 2003 Author Share Posted July 18, 2003 Ok. i think now i can do wath i want. But i have to make another question. Does anyone knows why this kind of thing happens (see the image)?? it always shows up in white materials. In this case, is just a standard max material with a clear white in the diffuse slot. image link: http://fotos.terra.com.br/album.cgi/401582 Thanks in advance. Juliano Link to comment Share on other sites More sharing options...
renato Posted July 19, 2003 Share Posted July 19, 2003 There could be 2 things: 1.- Your monitor resolution is low 2.- You are using an illegal version and that's an authorization problem. regards Link to comment Share on other sites More sharing options...
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