ishpalsingh Posted May 21, 2007 Share Posted May 21, 2007 how do u create roof tile with vray displacement Link to comment Share on other sites More sharing options...
jucaro Posted May 22, 2007 Share Posted May 22, 2007 with gradients Link to comment Share on other sites More sharing options...
ishpalsingh Posted May 22, 2007 Author Share Posted May 22, 2007 please explain how? Link to comment Share on other sites More sharing options...
Nic H Posted May 22, 2007 Share Posted May 22, 2007 Search on chaos for roof tiles, deja vu posted a good displacement map ages ago, other wise you can model them which will look good close up. Alternatively if you are game, model a rooftile, array it over a area and do a zdepth render and use this as your displacement map. It will work well, however you will still need a solution for your ridge tiles which could be either mapped/displaced with the same map or modelled. It all depens on how close you are going to get. Link to comment Share on other sites More sharing options...
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