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how do u create roof tile


ishpalsingh
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Search on chaos for roof tiles, deja vu posted a good displacement map ages ago, other wise you can model them which will look good close up.

 

Alternatively if you are game, model a rooftile, array it over a area and do a zdepth render and use this as your displacement map.

 

It will work well, however you will still need a solution for your ridge tiles which could be either mapped/displaced with the same map or modelled. It all depens on how close you are going to get.

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