Eric Posted April 23, 2003 Share Posted April 23, 2003 I'm trying to apply materials to a solid object being linked in from Autocad 2000. I have applied materials to the object using the Edit Mesh modifier, and changing the Material ID for the various faces, and then used the Multi/Sub-Object material to apply materials. Everything has been going fine, until I tried to apply a brick material, which requires a Mapping modifier. Is there a certain map modifier I need to use for the selected faces of an editable mesh? Or am I missing something? When I applied a UVW Mapping modifier to the selected faces, and attempt to render, it tells me "The following objects require map coordinates...", and I only have that one object turned on. What gives? Link to comment Share on other sites More sharing options...
ZepSOFD Posted May 2, 2003 Share Posted May 2, 2003 Eric, Just a wild guess, but does the map channel of the brick match the UVW? tom Link to comment Share on other sites More sharing options...
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