Josh1587140445 Posted October 2, 2003 Share Posted October 2, 2003 Does anyone know how to create a good terracotta tile shader. Because I am modeling a building and the exterior of the building is using a terracotta rainscreen and I do not want too much repitition in the texture. Link to comment Share on other sites More sharing options...
Jonny English Posted October 3, 2003 Share Posted October 3, 2003 how about drawing it in photoshop and adding a little noise for texture. Link to comment Share on other sites More sharing options...
proces2 Posted October 3, 2003 Share Posted October 3, 2003 Try using a bricks maps with the horiz. and vert. count value set pretty high. then replace the 'texture' color with a multi-level noise map. Link to comment Share on other sites More sharing options...
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