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Renderfarm: Multicore Problem with Scanline!?!


landrvr1
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We've got a new renderfarm at our company, and we've noticed something bizarre:

 

The new farm consists of 16 blades; each with (2) dual core AMDs for a total of 4 buckets per unit. When sending a Scanline animation to the farm from either Max 8 or 9, only 1 bucket is being used per machine!?

 

In fact, our old farm shows the same issue on the few multicore machines - only 1 core out of 2 is active during Scanline.

 

All jobs are submitted via Backburner.

 

What's odd is that I've got a small farm at home and, when submitting via Backburner, all buckets of the multicore processors are cranking away.

 

Any ideas? Thanks

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