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Glass Material / vraysun Light & Shadows


drvox
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Hi all,

 

I'm doing some tests with an interior scene using only the vraysun and sky. After finishing it I'll share with you the conclusions I made... at the moment, I'm trying to figure out which parameter affects the light pass through glass material.

 

Attached are 2 images...the only difference between them is that the glass material is hidden in one of them. I which I could get the same lightning in the ground when I unhide the glass..

 

Any ideias? My glass is a default material, black diffuse, white reflection and white refraction and fresnel turned on.

 

Thanks a lot!

 

King Regards

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