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[3ds max] Parra Residence


cmeraz3d
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Hello everybody, i have been a member of this forum almost a year ago, and this is my first post in, i have been working on a residence i will like to share all my procces and hopefully have some critics, coments and tips of people here... i'll try to post some images of the project... thanks!

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Excellite and Trino, thanks for your comments and your support!

I began this project yesterday, been 2 days working on it, i still have too much to do but hopefully it will be done by friday or saturday theres the deadline for this project is due next week, so i have time to finish it, i will get some exteriors first, if the client demand some interior well, that would be great, but for this now, just 3 exterior renderings...

 

Hope you like it, and ill be posting the new coming images of the progress...

here are some ones!

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Hello people, heres what i got so far, i got some troubles modeling the roofs of the residence model, but thank its done.. i will get the proccess of texturing and the tiles, so i will post the textured, and well lightened render soon... here ill upload the image of the model so far.

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Hello there, i saw that no one have, even tell a thing on this tread, im so sorry, about it... heres a link of what im doing with the light and some textures to make more interesting the rendering of the proyect, please it would be great to read some critics or coment or anything that could help...

 

Thanks!

 

http://img131.imagevenue.com/img.php?image=09180_Exterior1_123_410lo.jpg

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Don't worry about the lack of comments - keep going and keep updating. The model is looking great. I'm really looking forward to seeing where this goes.

 

In the image you linked to up there, I'd say that palm tree is looking a bit low poly. A very angular appearance, I'd change it, or mesh smooth some of the nearer leaves. Also the green looks a bit light for palm leaves. Can it go a bit darker? They could do with having some more highlights too.

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Don't worry about the lack of comments - keep going and keep updating. The model is looking great. I'm really looking forward to seeing where this goes.

 

In the image you linked to up there, I'd say that palm tree is looking a bit low poly. A very angular appearance, I'd change it, or mesh smooth some of the nearer leaves. Also the green looks a bit light for palm leaves. Can it go a bit darker? They could do with having some more highlights too.

 

 

batteryoperatedlettuce, thanks for you coment, and your critict too, and i'm sorry if i miss spell your nick name, you're right, the palm is a low poly mesh, have to smooth some leaves or some parts of it. And would like to know how could i low the light of the leave to make them look brightless? is there any trick or something that could help me?

 

Any way, i saw your post out here, the model of a classical hotel, and have to tell you i'm impressed, the model and the level of detail is amazing, congrats, and i'm glad to see a coment of some expert modeler as you are... Thank you very much!

I'll keep going and posting further on!

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