chapmandu Posted July 9, 2003 Share Posted July 9, 2003 Hi All, Having a problem here. We are doing an animation inside a bathroom. We are using a flat mirror map for the mirror, but we've also applied a camera correction modifier to our camera. It seems the camera correction modifier has some sort of a clipping effect on the reflection. When we take the camera correction modifier off of the camera, then the clipping effect goes away and we have our full reflection back. We like the camera correction modifier because it helps ease the "fish eye" effect you get with wide angle lenses. Any ideas on how we can get the best of both worlds, or a work around? Link to comment Share on other sites More sharing options...
STRAT Posted July 9, 2003 Share Posted July 9, 2003 use a ray traced reflection on the mirror instead. Link to comment Share on other sites More sharing options...
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