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Interior Sitting area


Spooner04
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The model looks good. Imo the mood is a little cold looking at the moment and the camera angle is making me sea sick.;) The flooring doesn't look right at an angle like that but whatever I'm not the designer. Right now the seating group looks as if it's made from the same material as the interior architecture.

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That looks more like the bottom part of a HDRI rather then water outside the window to me, only because my DOSCH HDRi's have that in them. Im probably completely wrong on this tho.

 

I agree with the previous comments, camera andgle is a lil funny to me and and does look chilly. but it is a WIP and really looking forward to seeing what comes next as i really like what im seeing now. keep it up. :)

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Hi Jeremiah,

I think the the model looks good, but the lighting needs a lot of work.

Before lighting the scene, you should have a clear idea of what you want to achieve. Is it going to be lit only by light coming from the sun? Are there interior lights that are turned on? Look at architectural magazines and see the way those photos are lit. Right now there is just a very strong direct light and no environment or fill light.

It can turn out to be a great image, keep up the work.

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Hi Jeremiah,

I think the the model looks good, but the lighting needs a lot of work.

Before lighting the scene, you should have a clear idea of what you want to achieve. Is it going to be lit only by light coming from the sun? Are there interior lights that are turned on? Look at architectural magazines and see the way those photos are lit. Right now there is just a very strong direct light and no environment or fill light.

It can turn out to be a great image, keep up the work.

 

I dont see any direct light right now. It just looks like environment lighting the scene. I think it would be beneficial to either have sun coming in through the glazing or interior lighting. Looks a bit grim in there at the moment. Maybe need to break the symmetry as well.

And the glass table is a bit too invisible.

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Thanks for taking the time to leave crits everyone. I was kinda of going for a bit of a cool feel. This is for my portfolio, not a client, so I thought I would try and be a little artistic. The project was hypothetically designed for a a "social elite" couple. Made It made me think of kind of fake, shallow, people, so I was trying to portray that in the render.

 

The lighting is part from the HDRI and also same vray area lights I put outside the windows. These windows face north so I'm not sure they would really have any direct light, so I probably need to figure that out.

 

Innerdream: good point about the furniture, I Hadn't thought of that. The floor part is my fault,I must've tweaked the gizmo at some point by accident. I will try some different camera angles.

 

Guitarboy: That is the bottom of my dosch HDRI, I was hoping It would look enough like water to pull it off so I wouldn't have to waste PC resources with calculating a large plane of water, I will have to fix. : (

 

Diegofer and tommyl- I will post a screen shot of the lights and settings to help clarify. I suppose reference images is a good idea, I will see if I can find some.

 

I should have a few hours to work on it tonight so hopefully I will have an update tomorrow. Thanks again for all the C&C.

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Flipped the camera around to the other side of the sofas, took some blue out of the area lights and turned down the multiplier on them. Increased the multiplier on the HDRI. Changed from Irradiance map and light cache to Irr Map and QMC. Changed the material on the table, chairs, and wood. With the different view I've got to texture everything I ignored because of the camera angle and put some stuff in the room to the right. Maybe a pool table or something. C&C always welcome. Thanks for looking.

 

 

 

test07big.jpg

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