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tons of material duplicates?


andreg
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Hey guys,

 

I have this problem where I always end up with the same material several times in my scene (example: polished chrome shows up about 10 times in the mat/map browser for my scene). I only want one to be used everywhere I have that material. When I merge my models in the scene, I always select the use scene materials option, so it should use the one from the scene no?

 

I tried looking around for help but found nothing

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Are materials are all use in the scene? if not in Material toolbar > Utilities, there is an option 'Clean MultiMaterial'. If they are use I don't see what can be the problem other than the importation of other materials with imported object.

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Hey guys,

 

I have this problem where I always end up with the same material several times in my scene (example: polished chrome shows up about 10 times in the mat/map browser for my scene). I only want one to be used everywhere I have that material. When I merge my models in the scene, I always select the use scene materials option, so it should use the one from the scene no?

 

I tried looking around for help but found nothing

 

I seem to have the same problem. The materials seem to be identical. I shall monitor this thread with interest.

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If it appears in your mat editor and doesnt have the corner highlights, you can delete it. If it appears in the browser when you have scene selection set as the perameter, then its in your scene. The only material duplicates are if you drag the swatch into another box; which copies the material. dragging a material from the browser creates a copy too (unless you tell it to instance) and merging objects (but you said you usually use 'use scene mats'). So any duplicates arnt really doing anything. Theyre just sitting in the editor waiting to be used. If you try and apply one of these duplicates it will flag a warning to re-name the material. So apart from looking repetetive, these duplicates dont really pose a problem.

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I just wanted to be certain if you checked the 'Use scene material' option during the import.

 

If there are duplicated of the same material. You could open all the groups and use 'select by material' to get all the objects of that material type then just reapply the one material to the whole selection?

 

Yes, I think that can be an esay way.

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