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pls help on lighting mental ray


sachinmi
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im wrking on a exterior render with plain glass facade.some how im not impressed by lighting which is daylight.

i have used the mental ray tutorial from evermotion on daylighting as a reffrence.

 

ur comments on theses.. help will be appreciated.

 

Thank you

sachin m.i

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There isn't anything thats wrong with the lighting, its nice and clean.

 

However you need to play with the exposure control settings. drop the brightness and increase the contrast.

 

If you are up for it try the mia_Expose_simple shader. Its gives a cleaner more crisp result, although its a little fiddly to set up.

 

JHV

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Try adjusting your exposure control and scale. Lighting is often easier to get right if your scene has a matte grey material applied. This saves you eye from being distracted by colours and patterns on maps - might be worth giving it a try.

 

Then make sure you use A&D materials for good results - don't forget features like ambient occulsion and rounded corners on these materials for a more realistic look.

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thank you for the support guys to all of you..

im uploading images with the brightness and contrast changes thats it i think my probs are solved.

i have one issue if u observe the image behind the glass its very murky inside should i put a ligt inside to make it better?

ill wrk on mia shader and let u know....

 

Regards

sachin m.i:)

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thank you trino for the message. ill hve to wrk on details and as u tld ill strive to get the best.with acommunity like this its a dream for me for all the support.

this particular project is still in concept stage.this is my first attempt in mental ray.im an architect from india...

 

Regards

sachin m.i

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uploading a few renders .. need review from u guys...

i have a daylight outside the windows. no other lights inside.

i need to do an interior render probably with artificial lighting making it a night or

evening mood...

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