sachinmi Posted June 14, 2007 Share Posted June 14, 2007 im wrking on a exterior render with plain glass facade.some how im not impressed by lighting which is daylight. i have used the mental ray tutorial from evermotion on daylighting as a reffrence. ur comments on theses.. help will be appreciated. Thank you sachin m.i Link to comment Share on other sites More sharing options...
daniohayon Posted June 14, 2007 Share Posted June 14, 2007 What's the plan? Are you going to composite the render over a background? Can we see it? What time of the day? It would make more sense to see the direction you are looking for... Link to comment Share on other sites More sharing options...
Ghan Posted June 14, 2007 Share Posted June 14, 2007 Maybe it's me, but can't ya just turn down the intesity of the light? Or try using less white materials? Greetz Ghan Link to comment Share on other sites More sharing options...
Justin Hunt Posted June 14, 2007 Share Posted June 14, 2007 There isn't anything thats wrong with the lighting, its nice and clean. However you need to play with the exposure control settings. drop the brightness and increase the contrast. If you are up for it try the mia_Expose_simple shader. Its gives a cleaner more crisp result, although its a little fiddly to set up. JHV Link to comment Share on other sites More sharing options...
Macer Posted June 14, 2007 Share Posted June 14, 2007 Try adjusting your exposure control and scale. Lighting is often easier to get right if your scene has a matte grey material applied. This saves you eye from being distracted by colours and patterns on maps - might be worth giving it a try. Then make sure you use A&D materials for good results - don't forget features like ambient occulsion and rounded corners on these materials for a more realistic look. Link to comment Share on other sites More sharing options...
sachinmi Posted June 15, 2007 Author Share Posted June 15, 2007 thank you for the support guys to all of you.. im uploading images with the brightness and contrast changes thats it i think my probs are solved. i have one issue if u observe the image behind the glass its very murky inside should i put a ligt inside to make it better? ill wrk on mia shader and let u know.... Regards sachin m.i:) Link to comment Share on other sites More sharing options...
trino Posted June 15, 2007 Share Posted June 15, 2007 you need to work in the others aspects of the scene, like work on materials, textures, the camera angle and the scale of some objects, the last ones look better, keep it up. Link to comment Share on other sites More sharing options...
sachinmi Posted June 15, 2007 Author Share Posted June 15, 2007 thank you trino for the message. ill hve to wrk on details and as u tld ill strive to get the best.with acommunity like this its a dream for me for all the support. this particular project is still in concept stage.this is my first attempt in mental ray.im an architect from india... Regards sachin m.i Link to comment Share on other sites More sharing options...
Justin Hunt Posted June 16, 2007 Share Posted June 16, 2007 To get more light inside try this, First hide the glass, run the FG, saving it to disk. Then freeze the FG by ticking both the read/write and read only(freeze) options and unhide the glass. Rerender JHV Link to comment Share on other sites More sharing options...
sachinmi Posted June 16, 2007 Author Share Posted June 16, 2007 thank you . wrking on it.. uploading a test of the same interior with camera frm inside. 3 mr area omni on the windows and a daylight outside.. Link to comment Share on other sites More sharing options...
sachinmi Posted June 16, 2007 Author Share Posted June 16, 2007 uploading a few renders .. need review from u guys... i have a daylight outside the windows. no other lights inside. i need to do an interior render probably with artificial lighting making it a night or evening mood... Link to comment Share on other sites More sharing options...
gazbo Posted June 23, 2007 Share Posted June 23, 2007 I'm just learning MR myself at the moment but one comment would be that the positions of the clouds make it look like the room is 1000ft in the air. I would suggest working through some tutorials, I found the www.mentalboutmax.co.uk tutorials very useful and pretty cheap too. Link to comment Share on other sites More sharing options...
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