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Troubles With Flippin' Normals


arquichido
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Hi Everybody:

I Have Some Troubles When I Try To Flip Normals To Geometry (e.g. A Simple Box), Because It Appears Like A "black Box" With Upward Faces. This Happened In Max 9.

I Installed The Service Pack 2 But The Trouble Is Still There.

Any Help Is Very Welcome.

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Are you saying you'd rather not see the black faces? In past releases of max when looking at the "back" face it was invisible in the viewport. That was a change they made in 9 to have back faces show as black.

 

You may not like it, but it's not a "bug"... it was intentional, so don't hold your breath for a patch to fix it. Maybe there's an option somewhere to revert back to the old way, but I wouldn't know where to look for it.

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You may not like it, but it's not a "bug"... it was intentional

 

Ahhh...I'm still on max 8, so I've never seen that. I think I'd actually like that. I should install the upgrade that's been sitting on my shelf for 8 months.

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I like it for plain surfaces.... such as a single plane you can now select it looking at it from the back side real easily..... but I see what antonio is getting at.... with a standard box, it used to be you could see what's inside when you flip your norms..... now you just see black.

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