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aXYZ people


dpcaltdcah
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we just got some new axyz people with mocap data and are having fun playing with them. but a couple of them have a problem when you group them and them move them from their original location.

 

this happens (see attached image)

 

and it gets worse the farther you move them.

 

anyone?

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Have you scaled the figure correctly to your units using figure mode (figure modes not still on is it??) in the biped panel?

 

There's a tutorial here on the aXYZ website that tells you exactly what to do.

 

http://www.axyz-design.com/axyz-design-3d-humans-characters-products-tutorials.php?ccSID-d41d8cd98f00b204e9800998ecf8427e=5f7918f48a69bba9859d2270618145f3

 

make sure you follow it exactly, you then may have to do what i said previously in order to get those problem vertices to follow the rest.

 

If it's grouped it should just be the biped grouped without the mesh, the mesh should follow the bones without being selected.

 

Hope this helps.

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This is how I move them around, it seem to work in most cases.

 

1. select xxxx-bip

2. go to motion pannel

3. under biped select load file

4. select approprate .bip file

5. set amimation to frame 0

6. under layers select "create layer"

7. move character to desired location

8. under key infor click "set key"

 

This works for me I hope it works for you, I do wish that AXYZ could come up with a plugin that made these figures as easy to use as RPC's.

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we just got some new axyz people with mocap data and are having fun playing with them. but a couple of them have a problem when you group them and them move them from their original location.

 

this happens (see attached image)

 

and it gets worse the farther you move them.

 

anyone?

 

 

It looks like a "kill shot" like you would see on CSI:p

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