CookiE Posted July 1, 2007 Share Posted July 1, 2007 Hello, I am doing sort of a show real for my company I am wanting to start up in little old Christchurch, NZ. But im a little new to some things in 3D Studio Max, I am wanting to have my materials sort of take over a object. Atm the object is gray and lets say I want it to be glass, instead of just doing a fade or blend between the 2 materials I want it to be like a virus and just randomly the glass take over the grey or travel up from the bottom to the top of the object. Can anyone help me with this? Would be very very appriciated. Thank you Caleb Link to comment Share on other sites More sharing options...
BrianKitts Posted July 2, 2007 Share Posted July 2, 2007 it doesn't really sound like something that would be used in an architectural demo reel. You might be better off searching for an answer on a site that is more about cgeffects such as http://forums.cgsociety.org/ On the other hand some of the avc competitors have been pulling some cool effects in their animations.... it sounds more like an effect that might be pulled off in post rather than in max. Link to comment Share on other sites More sharing options...
CookiE Posted July 2, 2007 Author Share Posted July 2, 2007 it doesn't really sound like something that would be used in an architectural demo reel. You might be better off searching for an answer on a site that is more about cgeffects such as http://forums.cgsociety.org/ On the other hand some of the avc competitors have been pulling some cool effects in their animations.... it sounds more like an effect that might be pulled off in post rather than in max. Thats what i was worried about, wanted to be able to do everything in max and do minimal post. But thanks for the link Link to comment Share on other sites More sharing options...
Nic H Posted July 2, 2007 Share Posted July 2, 2007 What about a animated mask or animated mix map between 2 materials? A keyframed UVW modifier? I havent tried it before so it may not work though! Should though Link to comment Share on other sites More sharing options...
CookiE Posted July 2, 2007 Author Share Posted July 2, 2007 Ill give it a go but not sure i know much about mix maps etc Link to comment Share on other sites More sharing options...
Andy Park Posted July 3, 2007 Share Posted July 3, 2007 An animated Mix map is the way to go, use something like the cellular map in your mix slot (your other materials in slot 1 & 2), make sure you have auto key selected. start at frame 0 and have you cellular size as 0 then move to your end frame and change the cellular map so it is totally white (or black can't remember opposite from first one anyway). that should do you. you could use a nested mix map in you mix map slot for some interesting result, Link to comment Share on other sites More sharing options...
Andy Park Posted July 3, 2007 Share Posted July 3, 2007 here's a great tutorial on animated mix maps http://www.3dluvr.com/content/article/111 Link to comment Share on other sites More sharing options...
CookiE Posted July 3, 2007 Author Share Posted July 3, 2007 Thanks heaps ill get onto those Link to comment Share on other sites More sharing options...
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