Devin Johnston Posted July 2, 2007 Share Posted July 2, 2007 Someone tell me what's causing these splotches on the surface of this building. Nothing else in the scene has this problem and no matter how high I turn my IR map or QMC settings they are still there. Link to comment Share on other sites More sharing options...
frank1331 Posted July 2, 2007 Share Posted July 2, 2007 Could be a ray-traced material, check that first. Link to comment Share on other sites More sharing options...
Tommy L Posted July 2, 2007 Share Posted July 2, 2007 Probably coplanar faces, because it is localised to that geometry. But as said above, could be raytraced mats. Link to comment Share on other sites More sharing options...
Devin Johnston Posted July 2, 2007 Author Share Posted July 2, 2007 I just figured it out, I've got coplaner surfaces on the sides of the walls where the floors meet the wall. Link to comment Share on other sites More sharing options...
Devin Johnston Posted July 2, 2007 Author Share Posted July 2, 2007 Tom we must have posted at the exact same time Link to comment Share on other sites More sharing options...
Tommy L Posted July 2, 2007 Share Posted July 2, 2007 Great minds think alike... Link to comment Share on other sites More sharing options...
FlytE Posted July 2, 2007 Share Posted July 2, 2007 In my experience, white or coloured spots tend to be to do with the actual settings in vray, but black spots or patches almost always tend to be co-planar faces, or buggered geometry. Link to comment Share on other sites More sharing options...
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