d7man2000 Posted July 6, 2007 Share Posted July 6, 2007 how to create an illusion of cherries that were just washed, like adding drops of water of water/shader? Link to comment Share on other sites More sharing options...
djoshi Posted July 7, 2007 Share Posted July 7, 2007 Either you have to model those droplets.....or you can play with displacement map..not sure if this can work but you have to check.. OR You should be very good at PS.. Link to comment Share on other sites More sharing options...
manta Posted July 7, 2007 Share Posted July 7, 2007 Like this... http://forums.cgsociety.org/showthread.php?f=132&t=381244&highlight=water+drops hope it helps... Link to comment Share on other sites More sharing options...
Tim Saunders Posted July 8, 2007 Share Posted July 8, 2007 Yeah, I've never tried this, but I'm thinking it would be pretty simple using this method. 1st create your cherries. Then create a droplet (super low poly) Then use the scatter tool in the compound objects to scatter the droplets all over. You will see you can very the scale and rotation and stuff. You may need to make a copy of all your cherries and attach them to use as the distribution object. That way the scattering of droplets can all be done at once. Good luck. Post an image when you're done. Link to comment Share on other sites More sharing options...
Koper Posted July 9, 2007 Share Posted July 9, 2007 Like this... http://forums.cgsociety.org/showthread.php?f=132&t=381244&highlight=water+drops hope it helps... yup, exactly what i was thinking Link to comment Share on other sites More sharing options...
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