tarek.saade Posted July 8, 2007 Share Posted July 8, 2007 Hello, yesterday i was making small test on vray light and vray mtl- material - to understand better reflections and light. i was shocked when i did my first render my vraylight was +[invisible]+ in its settings, but in my mirror was visible ( mirror material is simple vray-mtl with white color in reflect slot and black color in diffuse), any help or advise - my files is attached- i used 3dstudio max 8, + Vray 1.5 RC3. THANK YOU.!! ---WWW.ANEMONY.NET---- BE READY, WAITING YOUR DUCK. ONE CHANCE, ONE SHOT!!!!!!!!! Link to comment Share on other sites More sharing options...
Tim Saunders Posted July 8, 2007 Share Posted July 8, 2007 uncheck affect specular in the light perameters. Link to comment Share on other sites More sharing options...
wodewil Posted July 8, 2007 Share Posted July 8, 2007 or : check no decay, but You'll have to increase light multipy Link to comment Share on other sites More sharing options...
Ricardo Eloy Posted July 9, 2007 Share Posted July 9, 2007 :confused: Link to comment Share on other sites More sharing options...
wodewil Posted July 9, 2007 Share Posted July 9, 2007 Hello Everybody! I apologize if I misinformed someone! Shame is me very and I the most willingly would collapse underground! This what I wrote earlier this total nonsense!!! It it was one should was obviously: uncheck affect specular! I apologize once again still learning yours Lukasz Truchalski Link to comment Share on other sites More sharing options...
jucaro Posted July 9, 2007 Share Posted July 9, 2007 deadlines make one forget the basics sometimes Link to comment Share on other sites More sharing options...
Ricardo Eloy Posted July 9, 2007 Share Posted July 9, 2007 Indeed... like sleeping...LOL Link to comment Share on other sites More sharing options...
aji30 Posted July 9, 2007 Share Posted July 9, 2007 Hi Tarek, This scenario happened to me before, what I did was uncheck the affect specular from my vray light, then the reflection of the vray light will not be visible anymore, I hope this would help you. Thanks and God Bless. Hello, yesterday i was making small test on vray light and vray mtl- material - to understand better reflections and light. i was shocked when i did my first render my vraylight was +[invisible]+ in its settings, but in my mirror was visible ( mirror material is simple vray-mtl with white color in reflect slot and black color in diffuse), any help or advise - my files is attached- i used 3dstudio max 8, + Vray 1.5 RC3. THANK YOU.!! ---WWW.ANEMONY.NET---- BE READY, WAITING YOUR DUCK. ONE CHANCE, ONE SHOT!!!!!!!!! Link to comment Share on other sites More sharing options...
quicktor Posted August 14, 2007 Share Posted August 14, 2007 In the new version of the V-Ray (1.5) you can uncheck the reflection on vray light modifier panel. Link to comment Share on other sites More sharing options...
tarek.saade Posted August 16, 2007 Author Share Posted August 16, 2007 Hello Do You Mean In Vray Final? Or In Which Version? Link to comment Share on other sites More sharing options...
Ricardo Eloy Posted August 16, 2007 Share Posted August 16, 2007 1.5 Final. Link to comment Share on other sites More sharing options...
quicktor Posted August 16, 2007 Share Posted August 16, 2007 VRay v.1.5 RC5 Link to comment Share on other sites More sharing options...
olhorobot Posted October 29, 2009 Share Posted October 29, 2009 does anyone know how to do the same but with objects, like if you want an object to be reflected but to be invisible to the camera or visible to the camera but not reflected? thank you very much Link to comment Share on other sites More sharing options...
Ricardo Eloy Posted November 1, 2009 Share Posted November 1, 2009 Have you tried taking a look at the object's properties (right click) under Rendering? Link to comment Share on other sites More sharing options...
hosch Posted April 5, 2010 Share Posted April 5, 2010 This is a problem I am having: Created object (renderable spline converted to poly) running through what I will eventually turn into a tunnel (just gray with noise on it for tests) and picked created object into a VRayLight. I am having the "dust" trail shown in this image when I render the object. So far I have done the following to attempt to remedy this: Under traditional object properties unchecked renderableUnder the VRayLight options checked invisibleAny ideas on how I can loose the "dust" trail? Link to comment Share on other sites More sharing options...
quicktor Posted April 6, 2010 Share Posted April 6, 2010 Make sure there is only one object in the place of converted spline. If there are two or more renderable objects (surfaces) which have exactly the same size and position, it causes similar VRay rendering errors. Better modelling solution in this situation if you apply an sweep modifier to the editable spline, and choose an (built-in or picked) section shape. I hope it was helpful. Link to comment Share on other sites More sharing options...
hosch Posted April 6, 2010 Share Posted April 6, 2010 yep - long hours robbed me of some of the basic principals - thanks for putting me back on the right path:). Link to comment Share on other sites More sharing options...
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