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Mirror / Flip


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Good question and the answer is a little bit surprising. C4D doesnt have a flip/mirror command. C4D inverts geometry instead. Highlight the object or null and, in the attributes manager (coordinates tab), change the sX, sY, or sZ from 1 to -1 for the correct flip. Returning this attribute to 1 flips the geometry back.

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in poly and point mode there is a mirror command in the rightklick submenu,it let´s you chooose a mirror axis for selected polys/points.if you want to flip the whole object just select all polys and choos the mirror command.hope that helps

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