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using windows xp x64 edition


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I have a laptop and a pc. The pc does not yet have an OS. The pc is quad-core and has 4 gig of ram so I would like to use 64bit windows. The laptop has regular 32bit xp pro. Installed on the laptop are max, vray, fryrender.

 

Will I have any conflicts for using the pc as a render node through backburner and for distributed rendering with vray and Fryrender?

 

Will I have any problems using the PC as storage for the shared files (material libraries etc)?

 

Im trying to decide whether to buy xp x64 pro or regular xp pro. Not too savvy about networking or windows in general....

 

Any advice much appreciated.

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If I remember correctly, I was using 3.8 Gigs with max when it finally crashed... using the 32bit version on windows x64, which was alot better than having it crash at 1.8 Gigs on XP 32...so you will get more ram usage from it, but won't get full use until you are using the 64bit versions of your software...

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I have the same problem. I have a Xeon quadcore, with 4 gb of ram, and i have to use max 9, adobe premiere, photoshop, flash, corel draw, zbrush, and a cad program.

 

The adobe and corel packs are not certified for 64bits. Zbrush I don't know.

 

I'm spending almost 10.000 euros in software, I have to know if it will work.

 

What do you recommend?

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Ok, I now have xp pro x64 edition running on a pc. I have xp pro vanilla running on my laptop.

 

PROBLEM: I am trying to connect the pc (which will be a render node) to my laptop by crossover cable to make a simple network. I cannot get the pc(64) add laptop(32) to see each other.

 

It seems like i have tried everything. Is it a windows 64/32 compatability problem?

 

Any tips/clues much appreciated.

Tom.

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