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day and night


jafs00
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Here's a night shot and a day shot of the same building, the client is satisfied with the night shot, but isn't quite crazy about the day shot, I felt something was off on the day shot as well, but can't quite put my finger to it, please critique so I can improve it...

 

thanks a lot guys and gals

 

night

NOCHE.jpg

 

day

DIA.jpg

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Maybe the glass need some articulation. A touch more transparency and some action inside maybe. I think the building maybe needs a little more 'room to breathe' in the image. But if this is the only photo you have to comp, thats by the by.

 

Nice images by the way.

 

At some point, somebody here will tell you to correct the verticals. My opinion however, is that the 3rd perspective works well in this shot.

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I'd get rid of the mcdonalds logo in the day shot glass reflection.

 

The foreground tree is missing in the night shot... if you darken it down it will help to frame up the picture just like the day shot. Compositionally you may want to offset the building to the right a bit, with it dead center and adding the foreground tree the image gets weighted to the left too much.

 

possibly something more like this..... I accidentally chopped to much of the bottom off.... but the idea is there... (sorry Tommy...couldn't resist the verts!)

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wow, thanks for the suggestions guys...I sorta got tied up on other projects and couldn't reply as quickly as I would like to, so as soon as I get back to work on this project, I'll post some updates

 

travis: do you think maybe if i added some inside illumination it would work? I thought about that but came to the conclusion that it would seem somewhat artificial during the daytime, whats your opinion

 

Tom: you're right about the glass needing articulation, gonna do that in the lower levels, and you're right about it being the only pic I have to comp.

 

Paul: thanks, I wasn't going for the abstract look though :o. forgot to comp in the tree in the night shot

 

Brian: I tried the verticals before, but they didn't look as well as your image, thanks for the example, I'm gonna trya ltering the composition a bit.

 

Darshit: gonna try out the suggestions, and post another image when i get around to this project again.

 

David: the abstract look was unintentional :), It's done in 3dmax v.8 + Vray

 

Rob: thanks for the suggestions, serious girl makes for a serious image, dont you think?;)

 

Mathew: I added some post glow in the night shot, you think it needs more?

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  • 2 weeks later...

finally got around on updating this project, and thanks to you guys I hope it looks better, I corrected the distortion a bit, and the client wanted me to try with an orange sky, I replaced the sullen lloking girl with a person I hope most of you people enjoy!

 

thanks for the tips and please point me out on ways I can still better these images!

 

DAY

joikeDia_K2copycopy.jpg

 

NIGHT

joikenoche_K2copycopy.jpg

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I would maybe go right back to 'Off the Wall' era. Least contentious as he still atually looks african american and less like an alien. Mind you, putting him in an image probably enhances the realism of the image, just by comparison. You know, like, can you spot whats not natural looking about this render?

I guess your rendr looks more like a real building than wacko looks like a real person.

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