bakspac Posted July 15, 2007 Share Posted July 15, 2007 Hi all I am tryin to light my scenes with my sunlight comin from behind the building or no sunlight like an overcast day.As I think the scene looks much more realistic than havin the sun coming straight on. I have started experimenting with more overcast hdri images and using the enviroment in vray.all with satisfactory results. My main problem is I have a scene where the camera is very high over lookin at large part of the development and its all just looking abit to uniform i.e the light.I am wondering how to cast subtle shadows of the clouds(enviroment,hdri?) onto the scene to break it up abit. i have found the projector map in the light settings looks fake.maybe i am doing it wrong.any suggestions would be great.even online tutorials.i cant seem to find any. many thanks Link to comment Share on other sites More sharing options...
Mechadus Posted July 16, 2007 Share Posted July 16, 2007 Try making a gradient ramp, and setting it to 'spherical environment' - then loading it into your environment slot - add noise to a few of the flags and mess with settings - you should be able to get a decent non-uniform lighting solution that has color and intensity variation that looks better than using a projection map on a light. -Nick Link to comment Share on other sites More sharing options...
RTurner Posted July 16, 2007 Share Posted July 16, 2007 Can you post your images? Link to comment Share on other sites More sharing options...
eng.mody20006 Posted July 16, 2007 Share Posted July 16, 2007 thank you veay match Link to comment Share on other sites More sharing options...
bakspac Posted July 17, 2007 Author Share Posted July 17, 2007 thanks for the comments.I ended up just putting a cloud overlay in photosho. but i am lookin forward to using the suggestion when i have some time to play with it Link to comment Share on other sites More sharing options...
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