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Elastic Viewport in Max


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So I'm using a Quadro FX1000 in Max 7 with the Maxtreme 7 driver. When I pan through a scene the viewport behaves almost like it is on a rubber band.

 

The geometry lags behind the cursor and then catches up to it slow at first then very quickly (again sort of like it was attached to a rubber band).

 

One of the guys here at work said that he had seen that before and been able to correct it but can not remember how.

 

I'm inclinded to believe that it is a Nvidia thing because it never used to happen with our 3Dlabs cards. If anybody knows the fix I would be very appreciative because it drives me nuts.

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