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ugly blotches, halp


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Hello all,

i am quite a beginner with Vray,

i'm rendering an animation,

and i'm having troubles finding where these ugly artefacts come from :

 

pinaisepk0.th.jpg

 

they appear during the last prepasses

 

pinaiseokfw9.th.jpg

 

i'm using irradiance map & light cache, here are my settings :

 

imsx1.th.jpg

 

lcgv6.th.jpg

 

i'm using a vray light with skylight portal and store with irradiance map checked, 10 subdivs, and a max target directional set to vrayshadow

 

it would be great if you could help me

thank you very much

 

Alex

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perhaps, look again at the geometry in your scene. sometimes somthing is not perfect with some faces. otherwise you can view your irr map with the irr viewer and locate the wrong part of your calculation. then you can go in you scene and render one frame or more and merge the right irr map in your precalculated irr solution.

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ooh thank you so much guys !!

Hussein you were right, changing the irr mode to single solved it :)

you are great connoisseurs and thanks for this tip Moodo i didnt knew you could to that !

 

Thanks again :)

 

Alex

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