Aaron2004 Posted July 20, 2007 Share Posted July 20, 2007 Hello, I have had it with coming back in the morning and seeing that my render didn't go through and that it timed out at 600 minutes...or that 'an unexpected error has occurred'. Backburner is seriously a thorn in my foot and I need an alternative. I don't want to render out animations...just individual files over night. The cheaper the better, obviously. Thanks for any advice! Link to comment Share on other sites More sharing options...
Devin Johnston Posted July 20, 2007 Share Posted July 20, 2007 My advice would be to set up remote access to your work computer so you can check it from home and make adjustments as problems arise. Link to comment Share on other sites More sharing options...
anthony cortez Posted July 20, 2007 Share Posted July 20, 2007 You can also go with render farm companys like RenderCore or ResPower. I've used RenderCore in the past and found them to be very reliable especially with tech support. Their fee's aren't too bad either. Good luck. Link to comment Share on other sites More sharing options...
Aaron2004 Posted July 20, 2007 Author Share Posted July 20, 2007 I've tried 3D from remote servers and it's not fun...BUT that is a good idea. I would rather wait a while for a file to load than not have a rendering come out at all. I also just discovered 'Deadline'. A couple people on the Chaos forums really like it and it's free if you only have 2 slaves. By the way...the batch render feature in VIZ only works with cameras in the same files...not with other files, correct? Aaron Link to comment Share on other sites More sharing options...
Tommy L Posted July 20, 2007 Share Posted July 20, 2007 Unexpected errors and render time-outs are not the fault of BB. You need to look at your resource management in your files..... You can change the time0out to above 600 minutes by the way. And unexpected errors are usually the render node running out of ram. I think BB performs marvellously. The only gripe I have (and no-one seems to know the answer) is that a network render using geometry xref-ed into the main file can go totally spaz if you edit the xref whilst rendering. Now why the hell would it not cache the x-ref? gripe over. Link to comment Share on other sites More sharing options...
Aaron2004 Posted July 20, 2007 Author Share Posted July 20, 2007 But if I'm rendering to a .VRIMG, how can it be a RAM issue? I thought that it just saves the VRIMG as it goes and it doesn't use an excess of RAM. Aaron Link to comment Share on other sites More sharing options...
Tommy L Posted July 20, 2007 Share Posted July 20, 2007 I have never rendered to .VRIMG but I doubt the output has much to do with the on-the-fly rendering process. Excessive geometry probably wont overload the ram but complex light calculations, multiple opacity maps, excessively large bitmaps, will do so esspecially in combination with a high poly scene. Link to comment Share on other sites More sharing options...
Aaron2004 Posted July 20, 2007 Author Share Posted July 20, 2007 Also...how do you change the timeout? I checked the options in the Server, Manager and the Monitor. Thanks! Aaron Link to comment Share on other sites More sharing options...
Tommy L Posted July 20, 2007 Share Posted July 20, 2007 When you send a network job, you get the Network Job Assignment window. Hit the 'Advanced' button at the bottom........hey presto! Link to comment Share on other sites More sharing options...
manta Posted July 20, 2007 Share Posted July 20, 2007 Why aren't you using DR, instead of network rendering... Link to comment Share on other sites More sharing options...
Chad Warner Posted July 20, 2007 Share Posted July 20, 2007 You could also try rendering to stripes inside of backburner. Works essentially the same way as distributed rendering. Link to comment Share on other sites More sharing options...
manta Posted July 20, 2007 Share Posted July 20, 2007 I thought that's what he was doing already... Link to comment Share on other sites More sharing options...
Aaron2004 Posted July 20, 2007 Author Share Posted July 20, 2007 I don't use DR because I don't have a hardware lock. I requested one, but they haven't sent it...and I supposedly can only use DR with a hardware lock. Link to comment Share on other sites More sharing options...
Aaron2004 Posted July 20, 2007 Author Share Posted July 20, 2007 I have a few questions that my clear things up about DR and backburner: 1) I'm still trying to plow forward with DR even though it alludes to the fact that I need a dongle. I keep on getting this error when I try to launch my vrayspawner60.exe file: *** ALERT! Error opening file " But vraydummy60.xml exists....along with vraydummy.max 2) What is up with strip rendering? I heard someone here talk about it and they say it's a viable option to prevent crashes in backburner. I"m trying it right now and it appears to be doing what it claims...does it really save on RAM? Thanks for all the help...this has been kind of a nightmare to get through. Link to comment Share on other sites More sharing options...
manta Posted July 20, 2007 Share Posted July 20, 2007 How were you rendering single images with backburner, if you weren't using strips ? Link to comment Share on other sites More sharing options...
Aaron2004 Posted July 20, 2007 Author Share Posted July 20, 2007 Maybe we are getting confused over symantics here...when you say 'strips'...I thought you meant 'split scan lines' (which didn't work too well for me, by the way). I just use backburner as a que mananger for rendering out 5 files overnight between 2 computers. I don't ever split up one image over multiple computers. Link to comment Share on other sites More sharing options...
manta Posted July 20, 2007 Share Posted July 20, 2007 Ahhh...I see, then DR isn't going to help you here...I thought you were rendering one large image... Link to comment Share on other sites More sharing options...
gfa2 Posted July 20, 2007 Share Posted July 20, 2007 I don't use DR because I don't have a hardware lock. I requested one, but they haven't sent it...and I supposedly can only use DR with a hardware lock. You can use DR with software license. I used DR for 2 years before I got my dongle....BUT DR isn't as easy to set up on VIZ as it is on max. You should check the Chaos forums for some info. Link to comment Share on other sites More sharing options...
Devin Johnston Posted July 20, 2007 Share Posted July 20, 2007 Yes you have to set up Vray with the software lock instead of the hardware lock to use DR. Also strip rendering in Max 9 doesn’t function the way it should, it will render out the strips but when it goes to stitch them together it will fail unless you get very lucky. Link to comment Share on other sites More sharing options...
John Dollus Posted July 20, 2007 Share Posted July 20, 2007 I would second the nom for you to try Deadline if you only have a couple systems and don't plan on ever getting more. Also, it sounds like just doing a commandline batch render would also help you out. It's under render->batchrender. add the cameras you want and run it from the command prompt by going to the windows Start menu, selecting Run... and type cmd. need to brush up on your Dos navigation skills a bit but it saves a lot of memory. Link to comment Share on other sites More sharing options...
Aaron2004 Posted July 20, 2007 Author Share Posted July 20, 2007 Thanks for all the help guys..I'm outa here for the weekend...but that command line renderer sounds very intriguing...and I found an excellent tutorial on vizdepot about setting up VIZ 2007 and VRAY DR. There are A LOT of work arounds! Thanks Aaron Link to comment Share on other sites More sharing options...
gfa2 Posted July 22, 2007 Share Posted July 22, 2007 Yes you have to set up Vray with the software lock instead of the hardware lock to use DR. Actually it'll work with either software or hardware license. Link to comment Share on other sites More sharing options...
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