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Lighting critics wanted!!!


Dave Buckley
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Please give me info on where you think my lighting is good/bad, and also where and how to improve it. The scene is clearly not mine as you will have seen it used on a lot of forums as an example scene. But i have lit it myself in Mental Ray.

 

The light setup is as follows:

 

MR Area Spot as sunlight (default with raytraced shadows)

Free area light outside the windows (parameters large enough to cover all the windows, intensity 80,000cd, raytraced shadows)

Logarithmic exposure on (brightness 40, contrast 90, phys. scale 80,000)

FG (medium preset with increased rays per point to 500)

GI (default)

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IMHO, the lighting seems to falloff too quickly. With direct sunlight like that, I'd think the room would be a little bit brighter on the far right side. Perhaps setting the GI photon decay to 1.8 from the default 2.0 would help.

 

Or if you decide to use FG only and no GI photons, increase the FG bounces a little (3 to 5 should be good)

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