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GI quality problem


ienrdna
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it's because of your image sampling. try adapt qmc with a min/max value of 2/5 or 3/6...always disable the 'use noise thresh' and dictate the noise quality through the clr threshold value...0.01 works well in many cases but you can drop to 0.005 or even lower to make the sampler go after the higher max values

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IMHO it is not AA problems, as i understand ienrdna arrowed to the GI problems that is caused by low min samples in IRMap. Try to use Detail Enhancement, it will render longer by bring up fine details.

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it looked like to me he was pointing to all the places where the joints were disappearing. if he is pointing to the splotches, then yes the min pass might help...but the increasing the interpolation samples would help smooth out the blotchiness even more i believe.

 

detail enhancement will only be beneficial though if his image sampling is good...you could have the best gi settings and still have no detail if image sampling is bad

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IMHO it is not AA problems, as i understand ienrdna arrowed to the GI problems that is caused by low min samples in IRMap. Try to use Detail Enhancement, it will render longer by bring up fine details.

 

 

it is the scene like a born for aQMC sampler, a lot of details etc...better image sampler will produce much detailed image

without increasing the irr map+LC

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look people , image sampling has Nothing to do with GI quality, nor I need Detail Enhancement, cuz I get all detail I need. The problem is light leaks and flickering between frames. Cmon.

 

you're right...image sampling doesn't have anything to do GI quality but if image sampling is not set correctly, and certainly doesn't look like it is, then the highest possible GI settings will do you absolutely no good. you are pointing to areas that seem to have more problems with detail than poor GI. the light leaks might be a result of to large of a light cache sample size, to much light cache interpolation. but if you want better feedback, you need to provide more than a single sentence on what's going on in your scene.

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look people , image sampling has Nothing to do with GI quality, nor I need Detail Enhancement, cuz I get all detail I need. The problem is light leaks and flickering between frames. Cmon.

 

 

Do not have anything, until you make wrong/low AA image sampler settings and kill all details.

Anyway, what are the settings for image sampler?

What do you use? adaptive or aQMC?

With high GI settings, maybe there could be the problem?

add some details more on the scene...

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:rolleyes: wtf? specular? that material has zero reflectivety on them

 

the more I read from you and the way you answer people who are trying to give you a hand, the less I understand why anybody around here is still bothering posting in this thread.

if you know so well what has to do with gi and what not, why did you bother asking in the first place?

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the more I read from you and the way you answer people who are trying to give you a hand, the less I understand why anybody around here is still bothering posting in this thread.

if you know so well what has to do with gi and what not, why did you bother asking in the first place?

 

i agree...use some common courtesy. how are we supposed to know it's not specular, you gave zero information. figure it out for yourself...i'm done trying to help.

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