Jump to content

Split objects into groups or not?>Render time?


Zdravko Barisic
 Share

Recommended Posts

not really... geometry is geometry. If you have a tall modifier stack on an object you may see "transforming vertices" which could slow you down a bit... but that's just prerender while loading the geometry.... grouping shouldn't make a difference during the render.

 

I don't remember the reason but if I remember correctly I think ted boardman once said grouping is a bad idea.... I'm not sure why, I still do it now and then.

 

hmmm can't find the tutorial to back that one up.... anyone?

Link to comment
Share on other sites

I did a test several versions of Vray back and found that groups slowed down renders a lot. Don't know if it's still true.

 

I had a pretty slow computer back then also.

 

 

How much? 10/20/30 or even 50%

If it is so, maybe its not bad idea to save separate file called "....-UNGROUPED" just for renderings purpose only?

Link to comment
Share on other sites

i think Ted Boardmans reasons for not grouping has something to do with a scaling issue. You'll find it somewhere at http://www.tbmax.net (not sure in which tut tho).

 

On a slight tangent.... if you attach geometry together i.e make it a element of editable mesh etc. it is denifical come render time as less ram is required to store each object in memory and also helps the loading scene reduce time take - probably only noticable on heavy scenes tho.

Link to comment
Share on other sites

I have a fully merchandised grocery store I am rendering, while learning Vray. This grouping issue may explain some of my crashing, I have lots a groups. What is the best method to managing VERY large scenes if one cant use groups in VRay? Are there other workflow rules to follow that might not be so obvious?

 

I have tried to collapse as many objects as I can. Yet still have very long "transform vertice" delays.

Link to comment
Share on other sites

hiall...

 

I use lots of groups in my file from my first day while learning max and vray...

even i dont ungoup them while gvg final renderings.....

until now programe didnt crash....

 

may be programe crashing depends upon our computer configuration....

 

regards

nivas

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...