Aaron2004 Posted August 1, 2007 Share Posted August 1, 2007 Hello, I have recently started working with gamma correction in my images along with VRAY sun. While my actual bitmapped textures are coming out OK, objects that are mapped only with color are being washed out. I have used VRAYcolor to fight this, while changing the RGB Multiplier from 1.0 to .6. This seems to help out...but if I do this to all my colors, it takes the contrast away from a 2 colors that are side by side. Is there a way to fix this besides changing the actual RGB value of the color before rendering? I know what RBG value I need...and I hate to change it with trial and error in the renderer just because it's getting blown out. Aaron Link to comment Share on other sites More sharing options...
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