gazbo Posted August 1, 2007 Share Posted August 1, 2007 Hi all, Hopefully this will be a real easy one. I've got a loft which will represent a heat pump, cold water goes in one end, gets warmed up by the earth and comes out warm at the other end. I've used a gradient map but because the loft bends back on itself, the gradient doesn't follow the path it just goes from one side to the other. Any ideas? Cheers Link to comment Share on other sites More sharing options...
JamesTaylor Posted August 1, 2007 Share Posted August 1, 2007 instead of using a gradient map use a texture (create it in photoshop fading from one colour to another), this should then follow the path of the loft... you'll find texture settings in the modifer of the loft allowing you to determine how many times it tiles etc. if your using max you'll also be able to animate the the texture to make it look as if flowing from one end to the other. Link to comment Share on other sites More sharing options...
gazbo Posted August 1, 2007 Author Share Posted August 1, 2007 Cheers for the quick response James, I've made the texture and applied it but it still applies it to the whole object rather than following the path. Do I need to use a particular type of uvw mapping? Sorry if I'm being dense. Link to comment Share on other sites More sharing options...
Stephen Thomas Posted August 1, 2007 Share Posted August 1, 2007 Cheers for the quick response James, I've made the texture and applied it but it still applies it to the whole object rather than following the path. Do I need to use a particular type of uvw mapping? Sorry if I'm being dense. You don't want to apply a uvw map modifier, just make sure that generate coordinates is checked in your loft settings. Link to comment Share on other sites More sharing options...
JamesTaylor Posted August 1, 2007 Share Posted August 1, 2007 as stephen says delete your uvw modifier and use the settings available in modifier panel when you have the loft selected. Link to comment Share on other sites More sharing options...
gazbo Posted August 1, 2007 Author Share Posted August 1, 2007 Gotcha, working great now. Took off the uvw map, just had to rotate the texture I made. Basic stuff I suppose, just never had the need to do it before. Cheers Link to comment Share on other sites More sharing options...
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