shikodesign2000 Posted August 4, 2007 Share Posted August 4, 2007 Hi, While I'm working in my "interior animation project", a strange problem happened to me: When I start to calculate the "Light Cache" map, max shuts down!! I don't know why?? I re-installed it, but no result, the same problem exists!! I tried to hide almost all objects and render again, but no hope?? Can anyone helps me plz?? Link to comment Share on other sites More sharing options...
manta Posted August 4, 2007 Share Posted August 4, 2007 Are you using displacement, turn it off, also try selecting all your objects and assign a plain gray vraymtl to everything to see if one of your materials is causing the problem... Link to comment Share on other sites More sharing options...
tayrona Posted August 4, 2007 Share Posted August 4, 2007 What option do you have in SCALE??? screen or world? I Dont know why but when I switch to WORLD, and tried to precalculate, max shut down without announcement, I switch to SCREEN again, and It was ok. Link to comment Share on other sites More sharing options...
Zdravko Barisic Posted August 4, 2007 Share Posted August 4, 2007 which version of max? if it is 9, apply SP2, if not try to render with no secundary bounces, sometimes they are needen in did, or use QMC at low level settings, (irr map+QMC) any displacement in scene? Link to comment Share on other sites More sharing options...
shikodesign2000 Posted August 5, 2007 Author Share Posted August 5, 2007 Hi, I discovered the problem: when I calculate the lc and ir maps for the second part of the animation, I forgot that I added omni light for some lightning enhancement, but I was calculating the lc and ir maps for the first parts without this omni light, so max shuts down, when I delete it, and recalculate the lc and ir maps with the same lights, max working well, thanks anyway for all your suggestions and solutions my friends. Link to comment Share on other sites More sharing options...
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