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Camera Matching


Rendermedia
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Hi All,

 

I am working on a Verified View for a client, the client has provided me with 4 camera positions such as X,Y & Z values,

 

The problem I have is that when placing these into my scene the cameras do not match up with the development (which I am led to believe is in the correct space XYZ) the figures from my client for 1 camera is as follows

 

Short Range B - x624523 y234274 z23.6mAOD

however if I select the bottom corner of a building near this camera I have a value of

 

x1364.323 y3736.223 z23.25

there is no decimal point in the camera values my client gave and I would not expect one as they are using Topographical data and not Max, however these values which i am told are correct are too long at 6 digits, sorry to give you a Vulcan mind meld so early on a Monday morning.

 

 

Kind Regards

Mark

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Sounds like the CAD survey is on it's own grid, the co-ordinates from the client sound like national grid numbers, while the development ones are not.

 

Maybe see if the surveyor can give you national grid cooridnates for his stations? Otherwise I would guess you are looking at pulling grids from OS maps for a few building corners (survey grid might be rotated too) and fitting as best you can.

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