nivvu Posted August 8, 2007 Share Posted August 8, 2007 hi all.... this is a common problem but its making me so irritate....plz could anyone advise me regarding to get rid of this..... iam rendering a animation sequence.... normally we apply camera correction modifier to camera in animations to maintain the proportion of the geometry.....say iam rendering a building animation..... when i c the preview in max viewport with camera correction modifier check on the builiding proportion is ok.....but when i render the same frame with camera correction modifier check on the building is completely squeezed out....... it looses its proportionality and this continues for 100 to 150 frames....and at last when i notice it.... all the rendering time which has taken has gone into waste.........plz could anyone advise me to overcme this problem so tht i can get images rendered with out loosing building proportion .......... plz advise me asap as my deadline is nearby..... regards and thanks in advance... nivas. Link to comment Share on other sites More sharing options...
Koper Posted August 8, 2007 Share Posted August 8, 2007 are you using a vray physical cam or just standard max cam, if its a standard max cam you have to animate cam-correction as well, the cam-corr.mod don't work on the physical cam, it has its own settings called the vertical shift, which i think you also have to animate Link to comment Share on other sites More sharing options...
nivvu Posted August 8, 2007 Author Share Posted August 8, 2007 hi. iam using a max default camera...even the camera correction modifier is animated.........stil its cmg like tht.......i dnt know wat to do...... i am using vray 1.47.03.... plz advise.... nivas Link to comment Share on other sites More sharing options...
Crazy Homeless Guy Posted August 8, 2007 Share Posted August 8, 2007 when i c the preview in max viewport with camera correction modifier check on the builiding proportion is ok.....but when i render the same frame with camera correction modifier check on the building is completely squeezed out....... it looses its proportionality and this continues for 100 to 150 frames....and at last when i notice it.... all the rendering time which has taken has gone into waste.........plz could anyone advise me to overcme this problem so tht i can get images rendered with out loosing building proportion maybe pixel aspect ratio? if it is set to anything other than 1.0, your images may appear distorted, depending on how you are viewing them. ...is your preview the same pixel dimensions as your preview? this might cause the building to become clipped, but shouldn't actually distort anything. make sure the lens and the FOV are the same also. also, go to viewport configuration, and turn on 'live area' and 'show safe frames in active view'. this will show you what area is going to render. ...one more, the camera correction modifier distorts your building. if you are using a high mm lens, or a small FOV, your building will appear distorted, even more so with the modifier turned on. Link to comment Share on other sites More sharing options...
nivvu Posted August 8, 2007 Author Share Posted August 8, 2007 thanks a lot for ur lines guys....... regards nivas Link to comment Share on other sites More sharing options...
Tim Nelson Posted August 8, 2007 Share Posted August 8, 2007 Gets them every time. http://www.cgarchitect.com/vb/21012-animated-camera-correction-doesnt-work.html Link to comment Share on other sites More sharing options...
nivvu Posted August 9, 2007 Author Share Posted August 9, 2007 hi guys...... thanks a lot..... thanks a lot..... thanks a lot..... thanks a lot..... thanks a lot..... thanks a lot..... thanks a lot..... thanks a lot..... thanks a lot..... thanks a lot..... thanks a lot..... thanks a lot..... thanks a lot..... thanks a lot..... this was the damn problem which has been irritating me frm so many days....for every animation.......so....i got the solution.....unhidding the camera is the solution as per u guys........i wil surely gve a try..... 1nce a again thanks a lot..... thanks a lot..... thanks a lot..... thanks a lot..... regards nivas....... Link to comment Share on other sites More sharing options...
Koper Posted August 9, 2007 Share Posted August 9, 2007 hehe, oh yeah, forgot about that one, hehe good luck Link to comment Share on other sites More sharing options...
Tim Nelson Posted August 9, 2007 Share Posted August 9, 2007 no problem! Link to comment Share on other sites More sharing options...
Koper Posted August 9, 2007 Share Posted August 9, 2007 no problem! BIG problem, if you forget:o Link to comment Share on other sites More sharing options...
nivvu Posted August 11, 2007 Author Share Posted August 11, 2007 hi guys... as u suggested i have unhidden the camera and rendered all the images..... nw its working......the building in the images is not squeezing out..!!!!!! i have never even thought also tht this problem is generated by this small camera hidden and unhidden issue..... now i can sleep well with out having this tension in mind tht whether the image is rendering properly r not...... thanks a lot for u guys... u guys are just "bindaaas";) thanks a lot once again nivas Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now