deanomagino Posted August 10, 2007 Share Posted August 10, 2007 I'm getting this weird fish bowl effect on my glass in vray...?? No idea what im doing wrong here? Link to comment Share on other sites More sharing options...
hughie Posted August 10, 2007 Share Posted August 10, 2007 Have you tried lowering the IOR in refraction Link to comment Share on other sites More sharing options...
deanomagino Posted August 10, 2007 Author Share Posted August 10, 2007 Tried that from 0 to 10 but still get this weird refracted quality in the interior... Link to comment Share on other sites More sharing options...
deanomagino Posted August 10, 2007 Author Share Posted August 10, 2007 also the front of the building is all one piece made from a plane, edit poly... may be thats why??? Link to comment Share on other sites More sharing options...
hughie Posted August 10, 2007 Share Posted August 10, 2007 Could be, is the glass quite thick then? Link to comment Share on other sites More sharing options...
deanomagino Posted August 10, 2007 Author Share Posted August 10, 2007 thick as plane which is zero... Link to comment Share on other sites More sharing options...
hughie Posted August 10, 2007 Share Posted August 10, 2007 Thats probably it, I usually use 5 or 10mm for glass, try detaching it and using shell modifier (I assume you are using MAX) to give it some depth. Link to comment Share on other sites More sharing options...
JamesTaylor Posted August 10, 2007 Share Posted August 10, 2007 yeap, you need to give your glass a thickness, otherwise the light is being refracted when it hits the outside face but is not getting refracted again when it should be passing through the inside face Link to comment Share on other sites More sharing options...
deanomagino Posted August 10, 2007 Author Share Posted August 10, 2007 cheers guys Link to comment Share on other sites More sharing options...
jadhav333 Posted August 13, 2007 Share Posted August 13, 2007 if u have resolved the issue.. please do post the corrected image.. Link to comment Share on other sites More sharing options...
deanomagino Posted August 13, 2007 Author Share Posted August 13, 2007 here it is.. you guys any idea how i could populate the in side a bit..? give it a bit more life? Link to comment Share on other sites More sharing options...
hughie Posted August 15, 2007 Share Posted August 15, 2007 Hi Dean All the bits are there, it reminds me of a sketch , to develop it find a focus for the image (what story do you want the image to tell), add some detailing, contrast, colour, reflection, if it is for a client think about what they are looking for: the cafe, the building....., if it for yourself you can play with it a bit more, have a look at some paintings (Edward Hopper springs to mind) and cityscape photos for inspiration. I look forward to seeing the next version:D Link to comment Share on other sites More sharing options...
deanomagino Posted August 20, 2007 Author Share Posted August 20, 2007 This is the image so far... but i still haven't resolved the glass issue... i have done all you guys suggested with edit poly, deleted the left over pieces, detached each pane, shelled it... still don't know??? thats why i haven't done much with the interior... Link to comment Share on other sites More sharing options...
deanomagino Posted August 20, 2007 Author Share Posted August 20, 2007 soz guys here its is Link to comment Share on other sites More sharing options...
Tommy L Posted August 20, 2007 Share Posted August 20, 2007 I dont think you have a fishbowl effect happening there, looks ok. You could hang some pictures on the wall? Add some people? Only issues are the tiling on the masonary plinth and the mirror glass in the 2nd/3rd storey. Car looks a little like its parked on the pavement as well. Link to comment Share on other sites More sharing options...
deanomagino Posted August 20, 2007 Author Share Posted August 20, 2007 I dont think you have a fishbowl effect happening there, looks ok. You could hang some pictures on the wall? Add some people? Only issues are the tiling on the masonary plinth and the mirror glass in the 2nd/3rd storey. Car looks a little like its parked on the pavement as well. thanks, the car is supposed to be parked.. the lights would be on otherwise.. do you think i have communicated this clearly? the people issue, this image is begging for it but i dont know were to begin on that one? should i model them? photoshop them? thanks Link to comment Share on other sites More sharing options...
deanomagino Posted August 20, 2007 Author Share Posted August 20, 2007 heres the building... Link to comment Share on other sites More sharing options...
Tommy L Posted August 20, 2007 Share Posted August 20, 2007 I think the image needs to be a m,ore relaxed aspect ratio, its square at the mo and looks very rigid. Try using 3:4 or something, like the photo. As for people, you will need to buy a 3d people package or try modelling them yourself to do it as 3d. Photoshop will work well, especially if you montage the image into the photo you have. Then the reference photo will help the people look like a more natural component in the image. The other option is to use a conceptual approach to the people, eg cutouts/silhouettes. That is an option, but it really depends on what/who your image is for. Is it for an architect, for planning, for design, for a friend, whatever. The client should maybe have some input? Link to comment Share on other sites More sharing options...
Geoffc Posted August 24, 2007 Share Posted August 24, 2007 add: people wall hangings food/books whatever on the tables and if possible, much more detailed interior lighting (small spots, wall washes, etc) Link to comment Share on other sites More sharing options...
Geoffc Posted August 24, 2007 Share Posted August 24, 2007 add: people wall hangings food/books whatever on the tables and if possible, much more detailed interior lighting (small spots, wall washes, etc) Link to comment Share on other sites More sharing options...
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