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Vray glass


deanomagino
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Hi Dean

 

All the bits are there, it reminds me of a sketch , to develop it find a focus for the image (what story do you want the image to tell), add some detailing, contrast, colour, reflection, if it is for a client think about what they are looking for: the cafe, the building....., if it for yourself you can play with it a bit more, have a look at some paintings (Edward Hopper springs to mind) and cityscape photos for inspiration.

 

I look forward to seeing the next version:D

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This is the image so far... but i still haven't resolved the glass issue...

i have done all you guys suggested with edit poly, deleted the left over pieces, detached each pane, shelled it... still don't know???

 

thats why i haven't done much with the interior...

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I dont think you have a fishbowl effect happening there, looks ok. You could hang some pictures on the wall? Add some people?

Only issues are the tiling on the masonary plinth and the mirror glass in the 2nd/3rd storey. Car looks a little like its parked on the pavement as well.

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I dont think you have a fishbowl effect happening there, looks ok. You could hang some pictures on the wall? Add some people?

Only issues are the tiling on the masonary plinth and the mirror glass in the 2nd/3rd storey. Car looks a little like its parked on the pavement as well.

 

thanks,

 

the car is supposed to be parked.. the lights would be on otherwise.. do you think i have communicated this clearly?

 

the people issue, this image is begging for it but i dont know were to begin on that one? should i model them? photoshop them?

 

thanks

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I think the image needs to be a m,ore relaxed aspect ratio, its square at the mo and looks very rigid. Try using 3:4 or something, like the photo.

As for people, you will need to buy a 3d people package or try modelling them yourself to do it as 3d. Photoshop will work well, especially if you montage the image into the photo you have. Then the reference photo will help the people look like a more natural component in the image. The other option is to use a conceptual approach to the people, eg cutouts/silhouettes. That is an option, but it really depends on what/who your image is for. Is it for an architect, for planning, for design, for a friend, whatever. The client should maybe have some input?

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