Brink Posted August 19, 2003 Share Posted August 19, 2003 I can not get me grass to stop making all my shawows have a green hue. SOmeone told me to turn downthe saturation of the grass but I can not find where to do that. Link to comment Share on other sites More sharing options...
renato Posted August 19, 2003 Share Posted August 19, 2003 use a radiosity override material with your grass material as sub-material,and tweak the settings for color bleeding. This override has to be used in all of your materials if you want to get a decent radiosity solution, with real-world values for reflectance. regards Link to comment Share on other sites More sharing options...
Brink Posted August 19, 2003 Author Share Posted August 19, 2003 Thanks YOu think that not having the color bleed would be the default Link to comment Share on other sites More sharing options...
proces2 Posted August 19, 2003 Share Posted August 19, 2003 from what i have been told by the guys at VIZ, the radiosity distributes the accurate color bleeding. the problem is that your eye (and mind of course) will correct for much of the color bleeding that occurs in the real world. oddly enough, i actually find that to be mostly true. try an take an objective look at the space around you. are the white painted walls really white? typically no - they are saturated with color from the lights or the surfaces around it. they'll be slightly blue, slightly yellow, etc - but in your mind you know its white, therefore you tell your eye that you are seeing white. but, if you tried to render your scene like that - they client would go crazy ... 'that wall is painted white - why doesn't it LOOK white!?!' in short, that's why the default is NOT to have the color bleeding variable reduced. Link to comment Share on other sites More sharing options...
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