murtazasimari Posted August 23, 2007 Share Posted August 23, 2007 hiii i attached some images of my project..i am new in 3d max and vray but i did as much as i can...but i m not sattisfied with my lights setup plz suggest me how i make good light setup and how i correct my render method with my light setup Link to comment Share on other sites More sharing options...
RodT Posted August 23, 2007 Share Posted August 23, 2007 did you by chance leave your "default" lights on under your global switchs? Link to comment Share on other sites More sharing options...
murtazasimari Posted August 23, 2007 Author Share Posted August 23, 2007 noo man i put off my default lights Link to comment Share on other sites More sharing options...
Thablanch Posted August 27, 2007 Share Posted August 27, 2007 First, I am not sure about your light setup... If you would be in Viz, I would say that your radiosity is on ( it is on by default) but as you are in Max. Your exposure in the environment rollout should be off as well For the light setup, lights in the windors should be enough for this scene, not sure for a light under the floor... Link to comment Share on other sites More sharing options...
RODRI Posted August 27, 2007 Share Posted August 27, 2007 did you use vray lights i see? and maybe the materials...nice work as well!! Link to comment Share on other sites More sharing options...
Joseph Petrino Posted August 27, 2007 Share Posted August 27, 2007 Why so many lights? The whole scene is really overlit. Especially get rid of the light pointing up to the ceiling. Dial down the saturation spinner a bit also, the color bleed is too high. Link to comment Share on other sites More sharing options...
Ricardo Eloy Posted August 27, 2007 Share Posted August 27, 2007 When using GI, normally there's no need for fake lights like that one bellow. This is good when using fakeosity, but this is not the case. Another thing you'll notice is that sometimes you need to control the color bleeding of the scene material by material. I'm not sure if this is the case here (because this scene is totally overlit), but you might need it. Link to comment Share on other sites More sharing options...
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