Jump to content

Moving Geometry Animation


Matt Sugden
 Share

Recommended Posts

Hi, sorry if this ground has been covered before, but I am about to hit 'go' on a fairly long series of avi s, first section about 1400 frames.

 

Previously i have used the irmap every 5-10th frame and the lightcache on flythrough, then rendered of the individual frames, though I'm thinking that because this scene has lots of moving geometry I'm going to run into trouble with this method.

 

If I stay clear of compositing, am I effectively going to have to render out the light calculation and then the image for every single frame? or is there another way.

 

Cheers in adviance.

 

matt

Link to comment
Share on other sites

If you aren't updated to the latest version of vray with the dongle, then... no it won't work without compositing. The final release, supposedly has new irradiance map features that allow for moving geometry, but you'd have to pick someone else's brain on how that works, as we haven't installed the new release yet.

 

edit: check out this thread it's progressing along the lines of what you are after... http://www.cgarchitect.com/vb/25547-ir-map-modes.html

Link to comment
Share on other sites

It can be done pretty easily, just used the new animation(prepass) and animation (rendering) features in the new build of Vray and you won't have any problems. The only down side is you have to render out every frame in the prepass mode but the up side is you can use either network rendering or distributed rendering to do this.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...