Chris_T Posted May 13, 2005 Share Posted May 13, 2005 I've done some tests with MR sampling settings before. I found that these settings (in the Renderer tab of the Render Scene dialog when MR is the active renderer): Samples per Pixel: Min=1 Max=16 Contrast: Spatial: RGBA all = 0.1 gave results indistinguishable from the same scene rendered with these settings: Samples per Pixel: Min=1 Max=16 Contrast: Spatial: RGBA all = 0.051 (the default) The rendering times for each setting with the test scene were 51 and 67 seconds respectively. I tried these settings too: Samples per Pixel: Min=1/4 Max=16 Contrast: Spatial: RGBA all = 0.1 ...and got a rendering time of 33 seconds. However, there was some aliasing across edges of lowish contrast, but I had to scrutinise the image a bit to find it. I gather what the contrast setting does is set a contrast threshold for AA: adjacent edges that fall within this contrast tolerance (ie: are not significantly lighter or darker than one another) are sampled to a lesser extent, saving rendering time. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now