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Guest nazcaLine

i assume you're using the tile map to make the tiling. there's a parameter called "grout" (i think, i don't have max at hand) that is set to 0,5 for default. you can try with 0.2 for example, and change that parameter in the bump channel as well ( i assume you using the same tile map in the bump channel).

i hope this helps.

oh, and change the color, default is black.

 

Eduardo

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  • 4 weeks later...

the color of the ceramic is killing the imagen, try to check some bathroom`s magazine or google som pictures, try to use a better colors and the imagen in going to be better. ( also try to create another line of ceramic in between the Blue and white but imo change the blue and white)

Also try to Fix your "dome" , Whats going to happend if Rains ? your going to have a minipool in there...

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  • 2 weeks later...

Getting there, Linus.

 

You should turn the hairdryer around a bit so that the viewer ca clearly see that it is a hairdryer - at the moment, it just looks like a red tube with a black end. 90 degrees should be enough. Also, the towel has an artefact - looks like a comp. problem, but could be wrong. Tiles at the upper left of the mirror look to be warping in time/space. Straighten them up a bit.

 

Design-wise, consider turning the vanity handles to horizontal and centered, make the mirrors frameless and add a chrome cap in each corner of the mirrors - like the ones on the shower screen (for continuity). Move the taps for the vanity basin so that they aren't sitting on the grout-lines (hot-tap is main offender). Wall tiles - you want to hav the "short" tile at the top, not the bottom, and I'd remove the skirting - detracts from the clean lines of the room.

 

All in all, it's looking good. Lighting and materials are quite good. Hope I haven't been too picky.

 

Regards,

 

S.

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