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Lost my Bump!


Scotty T
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I have been working on a overhead 3d floor plan. I am using a skylight with light tracer.

 

I created my material before I activated the light tracer due to render times when it is enabled.

 

I just wanted to create tiled flooring in certain areas and add a taverine color.

 

I used a diffused tile map in my bump map. Then I used the taverine color in my diffuse map. Once I enabled the light tracer the tile pattern disappeared.

 

Obviously the light tracer spooked it so I need to readjust my material but I have been cranking at this for a couple of hours and enough is enough.

 

Overall am I starting off wrong with this style of rendering or just in my material?

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