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Sudden camera artifacting


xeunox
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camera_artifacting.jpg

 

This just showed up, tried deleting the camera and recreating it with no luck, if i render in the perspective its still there, just white.

 

deleted my FG solution and recalculated and it is still there

 

using mental ray sun sky

 

max just loves curve balls, any ideas?

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Never seen an artifact like that before. Try removing everything but the geometry and resetting your render settings to default. If it persists, then you'll need to build the scene again. If not, re-apply your materials and set up your lighting again.

 

If you find out what it was, post the results - interested as to what caused the artifact.

 

S.

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